Model: Thunderbold SlapJack by DMC
Speca: This car is Fictive!!! Into roads him meet not, meantime.
Authors: DMC-06 ARRFE (DMC.mbiker@seznam.cz)
   David "DMC" Midrla : 3D model, UVmapping, Conversion ...
   	Petr Bea : Design, Early layout
   	Speeder : Textures - PaintJobs
	Keo2 : Textures - PaintJobs
Conversion: DMC (Created and Converted for GTA SanAndreas)
Version: 1.0

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	DMC (David Midrla) 2006, ARRFE!

	All my models you can find here:
http://www.gta.cz/sanandreas/index.php?clanek=435

   +-----------------------------------------+
   |  DMC - 2006 created for GTA SanAndreas  |
   +---------+----------------------+--------+
	     | DMC.mbiker@seznam.cz |
	     +----------------------+

	!!! WARNING !!! NEVER do not use 
	models destinated for GTA SanAndreas
	to another GTA part (3 or ViceCity)
	That hold for all parts game GTA!!!

   If for you is this model good or not good
    or have you any reminder or have you any
   problem with installation, send me e-mail!

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	       - Interesting links -

         +------------+----------------+
         | www.GTA.cz | www.cheater.cz |
         +------------+----------------+

Instalation:
	1.) Model and Textures
	2.) Others Data

Software: For Instalation of this model you need these two programs:
	"IMGTool 2.0" or Better
	"Notepad.exe" or another text editor

  First extract all this files from this Zip file: infernus.dff, infernus.txd, infernus1.txd,
  infernus2.txd, infernus3.txd, infernus4.txd or extract alternative PaintJobs infernus1.txd,
  infernus2.txd, infernus3.txd, infernus4.txd from folder "Alternative PaintJobs/" in this ZIP file.

1.) Open file "gta3.img" (GTA San Andreas/models) with IMGTool and find
files "infernus.dff" and "infernus.txd" and make backups, then replace with 
new extracted "infernus.dff" and "infernus.txd" files. Now add files
"infernus1.txd" when "infernus4.txd", is them amount in full 4.
File "infernus1.txd" when "infernus4.txd" are PaintJobs 1-4.

2.) Open folder (GTA San Andreas/data) and make backups of
files "handling.cfg", "vehicles.ide" and "carcols.dat".

  Then open file "handling.cfg" in an text editor and find
  line beginning with word "INFERNUS" and 
  replace him with one of this three lines:

      More Drifting, Burning wheel, Agresive ride:
INFERNUS     1768.0    3725.0   1.6    0.0 -0.15 0.0 70  0.75 0.9  0.50 	5 375.0 36.0 15.0 R P 	28.0  0.59 0 30.0  	1.0  0.14  5.0   0.30 -0.15 0.45 0.3		0.07 0.37 216775 	40002004	c04000		1  1	0

      Slow, Inertia and moves as tractor:
INFERNUS     1768.0    3725.0   1.8    0.0 -0.15 0.0 70  0.75 0.9  0.50 	5 175.0 17.0 35.0 R P 	7.0   0.59 0 30.0  	1.0  0.14  5.0   0.30 -0.15 0.45 0.3		0.07 0.37 216775 	40002004	c04000		1  1	0


  In file "vehicles.ide" find
  line beginning with word "411," and 
  replace him with this line:

411, 	infernus, 	infernus, 	car, 		INFERNUS, 	INFERNU, 	null,	executive, 	5, 	0,	0,		-1, 0.75, 0.75,		0


  And in file "carcols.dat" find
  line beginning with word "infernus," and 
  replace him with this line:

infernus, 1,0, 1,1, 1,26, 1,1, 1,25, 1,1


    Now are accomplished simple instalation 
     and you can run the Game and Play!!!

       	   Enjoy it, as i in making!

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Model is UNLOCKED for Importing, if you will modify
or convert this model or you will use this model on
you webpage, write me an e-mail or send me you model
preview or link and don't wait on reply.

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Complete Model have 49155 Verticles and 35646 Polygons!
Complete texture file (*.TXD) have 732 kB
Complete model file (*.DFF) have 3,02 MB

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 All others informations you can find in file 
"T-Bold SlapJack by DMC ReadMe.txt" or write to:

	DMC-06 (DMC.mbiker@seznam.cz)

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